
Phygital Immersion.
A crowd that becomes part of the story.
Explore Phygital Immersion from the first idea to delivery review. Shape the capabilities your audience needs, then connect them to a scoped ICP GLOBAL offering.
See the story unfold.

Design the experience
A crowd that becomes part of the story. Agree the audience, the purpose and the success measures before choosing the scope.
Shape your capability brief.
What needs to be connected?
Venue safety and accessibility review, paired wristbands, RF controllers, event app or WebAR assets, and retail redemption connections. Hardware and camera AR are not connected in this preview.
Prepare for the conversation
0 of 3 preparation items noted · self-assessment, not approval
Capability: Phygital Immersion Goal: To be discussed Markets / venue: To be agreed Scope: The Human Canvas; The Heist — AR discovery; Retail redemption; Participation with permission Proposed scope; rights, approvals and provider connections require review.
Your enquiry goes to the Venue operations team. Sandbox activity stays separate from your brief.
Your next connection.
Connected offerings
Phygital fan engagementEvery fan becomes part of the canvas.Distributed creator networkCreate, distribute and participate in the value.Build a programme
Experience commerce & phygitalThe crowd becomes the canvas.Agree what success looks like
Accessible participationReward completionVenue intelligence
One operational headquarters for every fixture.
